![]() Base Layer is Green, Layer A is Red, and Layer B is Blue. NOTE: Sonic always collides with the base layer, but can switch between Layer A and Layer B by using the Layer Trigger tiles. Layers Icon - Switch what layer you're editing (Base Layer, Layer A, or Layer B. = Key or Theme Icon - Switch to the next Theme Robotnik Monitor or Shift Key - Reset stage ![]() Standard Sonic controls, using Arrow keys and Zīlue Sphere or Enter Key - Toggle between Editor and Gameplay I give permission for this addon to be reused, modified, or ported by anyone. Overview Updates (1) Reviews (37) History Discussion. Attention, this engine may have small bugs. THIS GAME IS SUBJECT TO MANY CHANGES OVER TIME AND THE CURRENT STATE OF THE GAME MAY NOT REFLECT THE FINAL PRODUCT!ĭouble Click on stage decorations to delete them character character: sonic the hedgehog collab group: sonic the hedgehog lua srb2 v2.2.x. This is the updated Sonic Worlds Delta V1.5.2 engine You can make games there now In this version, the aspect ratio is 16: 9, because in the previous version was not. PLEASE NOTE THAT THIS IS A PROTOTYPE AND IS VERY WIP.
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